Arithmetic that survives a clock
FLU · Chapter 110 min readAsked at Optiver, IMC, Jane Street, SIG
After this lesson you should be able to
- Multiply two-digit numbers by rounding to a base and correcting.
- Move between fractions, decimals and percentages without calculating.
- Pick the method that is fastest under time pressure rather than the one you were taught.
The mental-maths test is a gate: below the bar the process ends regardless of everything else on your CV. It rewards a small set of techniques applied without hesitation, not cleverness. The single biggest gain is replacing long multiplication with rounding and correcting.
Why this is tested at all
A trader quoting a market has seconds to work out what a position is worth, what a hedge costs, and whether a price is off. The test is a crude proxy for that, and firms are explicit that it is a filter rather than a ranking: Optiver runs eighty questions in eight minutes, Jane Street around sixty, and the bar sits near seventy per cent correct.
Proposition 1.1
Round to a base, then correct
To multiply, round one factor to the nearest multiple of ten, multiply by that, then add or subtract the correction. Two easy products beat one hard one, and the intermediate numbers stay small enough to hold.
Holds when
- Round the factor that lands closest to a multiple of ten.
- Keep the sign of the correction in mind before you start, not after.
Example 1.2
Compute without writing anything down.
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Worked solution
- Formula
- Substitute
- SolveThree times 37 is 111; add a zero.
- Answer
Sanity check. Roughly , and we removed three lots of 64, so a little under 2400 is right.
Equation 1.3
Squares by difference
Pick so that one factor becomes a round number. This turns a square into a product you can do in one step.
- The distance to the nearest convenient round number.
Example 1.4
Compute .
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Worked solution
- Formula
- Substitute
- Solve
- Answer
| Fraction | Decimal | Percent |
|---|---|---|
Proposition 1.6
Build percentages from 10% and 1%
Ten per cent is a decimal shift and one per cent is two. Every other percentage is a short sum of those: is , and is three eighths.
Holds when
- For a percentage of an awkward number, reverse it: of equals of .
The reversal trick. Because of equals of , you can always swap to whichever direction is easier. of looks awkward; of is three. This costs nothing to check and saves a surprising amount of time.
Common trap. Treating a percentage fall and the percentage rise that undoes it as the same number. A fall from to is , but getting back from to is . Instead. Always divide by where you started. Under time pressure, say the base out loud before dividing.
Equation 1.7
Doubling time
The rule of 72 approximates . Seventy-two is used rather than the more accurate because it divides cleanly by 2, 3, 4, 6, 8, 9 and 12.
Example 1.8
The base method near a round number
Compute without writing anything down.
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Worked solution
- Formula
- Substitute
- SolveCross-subtract either way; both give 91.
- Answer
Sanity check. Two digits for the tail, so not . Cross-subtracting the *other* way gives too, which is the built-in check.
Example 1.9
A percentage through a fraction
What is of , and what is of the same?
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Worked solution
- Formula
- Substitute
- Solve
- Answer
Sanity check. They sum to , which they must — recognising eighths turned a multiplication into a division by eight and two doublings.
Equation 1.10
Products around a midpoint
When two factors sit the same distance either side of a round number, the product is one square you know minus one small square. is ; is . It only works when the two numbers have the same parity, so that the midpoint is a whole number — otherwise shift one factor by one and correct.
- The midpoint, ideally a multiple of ten.
- Half the gap between the two factors.
Example 1.11
A product around a midpoint
Compute .
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Worked solution
- Formula
- Substitute
- Solve
- Answer
Sanity check. The last digit must be the last digit of , which is — and it is. Last-digit checks catch most slips for free.
Proposition 1.12
Dividing by awkward decimals
Division by a decimal is multiplication by its reciprocal, and the common ones are whole numbers or simple fractions. Dividing by is multiplying by ; by , by ; by , by ; by , by . Recognise the reciprocal first and the division disappears.
Holds when
- and .
- and .
- and .
Example 1.13
Division by recognising the reciprocal
Compute and .
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Worked solution
- Formula
- Substitute
- Solve
- Answer
Sanity check. Both answers move the right way: dividing by more than one shrinks the number, dividing by less than one grows it.
| Number | Square | Number | Square |
|---|---|---|---|
| 11 | 121 | 21 | 441 |
| 12 | 144 | 22 | 484 |
| 13 | 169 | 23 | 529 |
| 14 | 196 | 24 | 576 |
| 15 | 225 | 25 | 625 |
| 16 | 256 | 26 | 676 |
| 17 | 289 | 27 | 729 |
| 18 | 324 | 28 | 784 |
| 19 | 361 | 29 | 841 |
| 20 | 400 | 30 | 900 |
Example 1.15
Chaining percentage changes
A price rises and then falls . What is the overall change?
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Worked solution
- Formula
- Substitute
- Solve
- Answer
Sanity check. Adding the two changes would say . Percentages compound, and the second change is measured from the higher base.
Common trap — losing a power of ten. Stripping zeros and decimals to make a product easy, and then restoring the wrong number of them. becomes with the scale mislaid, and answers come out a factor of ten or a hundred off. Instead. Count the powers of ten explicitly as you strip them: and , so the product is . Then sanity-check the magnitude: three per cent of four thousand must be about a hundred.
Check the magnitude and the last digit. Two free checks catch most mental-arithmetic errors. The magnitude check asks whether the answer is roughly the size it must be — is near . The last-digit check multiplies only the units digits — ends in , so the product must too. Running both takes a second and turns a confident wrong answer into a corrected right one.
Pacing under a clock
On an eighty-in-eight test the average item gets six seconds. Any item that will clearly take longer than ten is a candidate to skip and return to: an easy item left unanswered costs as much as a hard one got wrong, and hard items are where time disappears.
- Optiver
- IMC
- Flow Traders
What you need to know
- Round to a base and correct; never long-multiply under a clock.
- Squares to 40 and the fraction table to sixteenths should be recall, not calculation.
- Percentages are built from and , and can be reversed when that is easier.
- A percentage change is always measured against where you started.
- Estimate first, calculate second: an order-of-magnitude check catches most slips.
Exercise 1.16
What is of , and what is the fastest route to it?
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Seven. Reverse it: of is of , which is . Going the other way you would need of , then multiply by four — correct, but slower.
Exercise 1.17
Rounding to a base
Compute in your head.
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Round up to : , then subtract , giving . Equivalently . Either way, the last digit confirms the answer ends in .
Exercise 1.18
Eighths
What are and of ?
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is one eighth, so . is seven eighths, so . Seeing a percentage as a fraction from the table turns both into a single division.
In the interview
Practise with a clock from day one. The single most common cause of failing this stage is treating it as a maths problem rather than a speed problem: candidates who can do every question given a minute still fail at six seconds each.
- Optiver
- IMC
- Jane Street